Goals of expressive movement, auditory discrimination, arm and hand strength, and smaller motor coordination. Connect up to 4 wiimotes and assign different sounds that react to acceleration data from the remote. Thanks to Xiao Wang for the Kinect api access Kinect, Max, MIDI, found sounds, recorded sounds, synths, surround sound speakers Museum in Mesa, AZfrom feb 2014 to jan 2018. UDP that data to Max and separate this into 4 spatialized zones with designated loops and different interactions within each one jump to splash in the pond, wave your arms to knock birds out of trees, dance to ask more and more drummers to join in the circle, and draw large circles with your arms to play chimes. Uses the kinect api to track the positions of head, torso, feet, and hands on up to 6 humans simultaneously. Soundscape at the I.D.E.A Museum in Mesa, Arizona (2014-2018)Īn interactive environment that creates sound in response to movement and position of kids within a geodesic dome. There are various ways to make this work on other OSes I’d need to see what the current Windows-based alternative is, but maybe someone can shout out in comments.My projects create meaningful experiences with technology that engage the senses and enchant the imagination - but mostly this means playing around with old toys, recyclables, gaming controllers, sharpies, copper tape, and code to make new music and sound experiences. Here is a just-updated patch for that, with an assist by the still-awesome macOS-based OSCulator. Again, let’s use tech and not throw it away. Plus, odds are you can find one of them cheap or even free – possibly in your garage. So sure, some of those are now in your phone, but that doesn’t mean the Wiimotes don’t make handy input devices for a range of live tasks, thanks to their various controls and gestural possibilities. There’s this great tutorial on Rainbow Difference Trails, which also is a good starter for working with live video feeds and image processing actors in general:Īnd once upon a time, Nintendo’s Wii controller (“Wiimote”) was seen as a pretty stunningly easy way to add motion controls. That’s well known in the (massive!) modern dance market, but maybe underrated elsewhere – even though the same performance features work well in all kinds of live situations. Isadora remains a versatile and powerfully intuitive tool, one that shows its lineage in being designed by people who make performances. (Hmm, it did have some advantages over the current situation, but oh, well.) Let’s add some stuff you can use right now. Sandy Cam & Other Wireless Video – HeadCam Sandy Cam & Other Wireless Video – Sand圜am Interactive Motor Control – Light Sculptureįrom “The Chemical Wedding of Christian Rosenkruetz” (2000) Interactive Motor Control – Moving Projector Interactive Video – MIDI Controlled LaserDisc Player Mentioned in the video (there’s more detail if you scroll through the chatlog): So this is a treat – a walk down memory lane for some, but an introduction to “dance-tech archaeology” for everyone else.Īnd if you’re not familiar with these techniques with LaserDisc and motors and whatnot, it might well spawn some fresh ways of approaching the tools you’ve got now. And Mark is best known to the media world as the creator behind Isadora (not to mention an innovative tool called Interactor, even earlier). Mark’s company Troika Ranch with choreographer and co-founder Dawn Marie Stoppiello was ground-breaking in its mix of interactive performance, dance, and electronic media.
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